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Car Wars is an autoduelling game of a dark, post-apocalytpic future. The basic premise is similar to that of the Road Warrior, with perhaps a smattering more of civilization. It's quite a fun game to play and it's even more fun at Matchbox scale. Here I talk about some modelling I performed to create some playing areas for Car Wars.
WARNING: You should not attempt these procedures without an adult present.
Temple Project #1 Riverwalk Arena: Central Overpass
OK, some more hot wire magic. I was trying to create an overpass for my Riverwalk arena (a fictitious autoduelling arena positioned over the Riverwalk in San Antonio). So I needed a design first. The basic layout was to be this:
I wanted something wide enough for two cars, which called for 3". I wanted the features to be reasonably longe, so 12"-15" would be good. I had some material that was about 13" long and a little over an inch thick, so I declared the long overpass sections to be ~12" long. Similarly, I had some large chunks of 5" thick foam that was about 12" so I declared the ramp supports to be ~12" long as well.
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