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Arrow

The dwarf drains the last of his soybeer and belches loudly. The stench of his last meal stings your nostrils as he demonstrates far too much pride in his actions. "Yeah, I know her, at least I think she's a her." He laughs with a gravelly, overly loud laugh that tells you he's adequately inebriated for an information source. "I mean, she in't ugly or nothing, but she doesn't dress like a rose eithuh, you know? Anyhoo, she's some sort of magically juiced up hunter chick. She usually carries a shotgun and she can track a rock through water. I mean it, she's got this freaky sense of smell, like a damned dog or something. Anyway, she got tired of whacking Devil Rats so she went into the shadowrunning biz. I don't know how to get in touch with her, but there's this bar where she hangs out a lot, you might check it out..."

Physical Description & Lifestyle Description

Medium lifestyle (paid through MAR2061)

No description yet. She lives in Snohomish, in a primarily Tribal community.

Current Stats

Attributes, Figured Characteristics, & Pools
Body
6
Quickness
7
Strength
6
Charisma
6
Intelligence 
5
Willpower
6
 

Reaction
6 (10)
Initiative
6 (10)+1(3)d6
Essence
6
Combat Pool
9
Karma Pool
2
Good Karma
12/51

Adept Powers
Power
Rating
Cost
Attribute Boost - Body
3
.75
Improved Body
2
2
Improved Quickness
2
2
Improved Reflexes (+4 Rxn, +2d6 Init.)
2
3.00
Improved Senses: Vision Mag, Scent Track, Thermo, Smell, Hearing
N/A
1.25
Improved Strength
1
1
Pain Resistance
3
0.5

Active Skills
Acting
2
Athletics
5
Archery
4
Biotech
4
Bike
1
B/R Bows/Arrows
3
Car
2
Concealment (Camouflage)
4(6)

Edged Weapons: (Knife)
(Katana)

3(5)
(5)
Etiquette (Tribal)
3(5)
Intimidation (Mental)
4(6)
Negotiation (Bargain)
3(5)
Perception (Tracking)
5(7)
Shotgun
6
Stealth
6
Throwing
3
Unarmed Combat
3

Knowledge Skills
AK: Everett
3
AK: Salish-Shidhe
3
AK: Sioux Nation
2
Amerindian Lore
3
Drug Dealers
2
Elven Society
3
Gang Identification
2
Herbalism
4
Magic (Shamanism)
2(4)
Medicine
4
Metahumanity
3
Paranormal Animals
4
Safehouse Locations
3
Vocation: Urban Hunter
5

Language Skills
English
R/W
5
2
Sioux
R/W
5
2
Sperethiel
R/W
2
1

Character Progression

  • Run 1, +3 [3/3]
  • Run 2, +5 [8/8]
  • Run 3, +5 [13/13]
  • Interim Initiation story, +1 [14/14]
  • Initiation [11/14]
  • Bike 1, -1 [10/14]
  • Throwing 1, -1 [9/14]
  • Grade 1, -9 [0/14]
  • Run 5, +9 [9/23]
  • Run 6, +5 [14/28]
  • Run 8, +5 [19/33]
  • Raised Athletics to 5, -7.5 [11.5/33]
  • Run 9, +5 [16.5/38]
  • Throwing 2, -3 [13.5/38]
  • Grade 2, -10.5 [3/38]
  • Run 10, +8 [11/46]
  • Warstories for Runs 5 & 7 submitted, +2 [13/46]
  • Edged Weapons (Katana) 3 (5), -1.5 karma [11.5/46]
  • Run 11, +5 [16.5/51]
  • Raise Throwing to 3, -4.5 [12/51]
  • Run 12, +7 [19/58]
  • Body 4 to 5, -10 karma [9/58]
  • Centering 1 to 2, -3 karma [6/58]
  • Meditation 1 to 2, -2 karma [4/58]
  • Run 13, +4 [8/62]
  • Throwing (Grenades) 3 to 4, -2 [6/62]
  • Run 14, +5 [11/67]
  • Strength 5 -10 [1/67]

Contacts

Contact: Fox (Tribal, Magic Fixer)
Contact: Silver (Dolphin Shaman)

Weapons and Equipment

Weapons
 
 
 
 
 
Explosives
 
 
Clothing & Armor
 
 
 
 
Electronics
Cell phone (handset)
Tools
 
Surveillance and Security
 
 
 
Surveillance Measures & Countermeasures
 
Security Devices
 
 
 
 
Survival Gear
 
 
 
 
 
 
Skillsofts and Chips
 
Cyberwear/Bioware
 
 
 
 
Biotech/Medical Medkit

 

Magical Equipment
 
Vehicles
 

Starting Stats

Attributes, Figured Characteristics, & Pools
Body
6
Quickness
7
Strength
5
Charisma
6
Intelligence 
5
Willpower
6
 

Reaction
6 (10)
Initiative
6 (10)+1(3)d6
Essence
6
Combat Pool
9
Karma Pool
2
Good Karma
29/29

Active Skills
Acting
2
Athletics
4
Archery
6
Biotech
4
B/R Bows/Arrows
3
Car
2
Concealment (Camouflage)
4(6)
Etiquette (Tribal)
3(5)
Etiquette (Street)
3(5)
Intimidation (Mental)
4(6)
Negotiation (Bargain)
3(5)
Perception (Tracking)
5(7)
Rifle
4
Unarmed Combat
3

Knowledge Skills
AK: Downtown Seattle
4
AK: Salish-Shidhe
2
AK: Sioux Nation
3
Amerindian Lore
3
Elven Society
3
Magic (Shamanism)
2(4)
Metahumanity
4
Paranormal Animals
4
Poisons
6
Safehouse Locations
3
Smuggling Routes (People)
3(5)

Language Skills
English
R/W
5
2
Sioux
R/W
4
2
Sperethiel
R/W
3
1

Background

Rachel was born to Amerindian parents in the Sioux Nation. She grew up learning hunting and animal lore (including paranormal animals, from her mother, a hunter, along with some magic theory and healing from her father, a Bear shaman. Her family often visited the neighboring Salish-Shidhe nation, where her mother's family lived. A curious soul, when Rachel came of age she decided to see what the UCAS was like, and headed for Seattle, where she has spent most of the last 8 years. Due to her unusual talents and lack of a SIN, she has been earning a living by providing services of sometimes dubious legality, from bounty hunting to healing to selling homade drugs of various sorts. She has recently turned to shadowrunning, as it looks profitable and interesting.