Battle Report 25 - Housebreaking*
              Tyranids vs. Space Wolves
              Composed by Michael J. Casavant (Hive Fleet Phage) 
              * - in this battle, the Tyranids were repeling an attack from 
                the Space Wolves on a territory that was noteworthy only for the 
                fact that it was worth more points than average. 
              Summary
              
                - Date - 29SEP2002
 
                - Points - 1500
 
                - Scenario - Take & Hold
 
                - Hive Fleet Phage, Tyranid Army List played 
                  by Michael J. Casavant]
 
                - Space Wolves [played by Frank Jimenez]
 
                - Result - Victory for Hive Fleet Phage 
                  
                    - VPs, Hive Fleet Phage - N/A
 
                    - VPs, Space Wolves - N/A
 
                   
                 
                - Battle Honours
                  
                    - Hive Fleet Phage - none.
 
                    - Space Wolves - Grey Hunters pack earned Tank Hunter
 
                   
                 
               
              Report
              Intro
              This will be my first game against Space Wolves and my fourth 
                game in Lars' Firmus Mutare Warhammer 40,000 Campaign. This territory 
                is only tactically significant as a buffer territory from the 
                central territory of the island. It is worth more points than 
                average, but otherwise is not special. 
              Setup
              Naming convention: The food that have faced Hive Fleet Phage 
                have named the Hive Tyrants that continue to plague them. The 
                one that trudges forward implacably with an escort of Tyrant Guard 
                they call "Thunder." The swift winged beast that races 
                across the battlefield and shatters bodies and vehicles alike 
                has been dubbed "Lightning." They have also named the 
                Carnifex engine of destruction, "Mjolnir".  
              
              The Battle
              Turn 1
              Frank was the Attacker, so he went first and moved onto the board. 
                It was a cautious move and his units were in no danger of immediate 
                attack. He blasted one or two Warriors into oblivion. They had 
                the Healing Minor Psychic Power. It worked (passed psychic test), 
                but the model still had to roll higher than it's Toughness. We 
                resolved my free Preliminary Bombardment now and I managed to 
                kill 4 (5?) guys with some lucky rolls. One of the hits was against 
                the Longfang unit. Frank opted to lose the leader instead of one 
                of the big guns, can't say I blame him; however, this took away 
                the special ability to split fire. 
              I mostly jockeyed around a little and waited. The "healed" 
                Warrior did not get back up (did not roll above Toughness). 
              
              Turn 2
              Frank blasted away, finishing off my Warriors. Again, the Healing 
                psychic test worked. 
              I mostly jockeyed around a little and waited. Again, the "healed" 
                Warrior did not get back up (did not roll above Toughness). So 
                I was without Synapse at the start. The army held fast and Thunder 
                came on from Reserve to shore up the Synapse. 
              
              Turn 3
                
              
              Turn 4 
              
                
              A lucky scatter roll put a spore mine down on the rear deck of 
                the Annihilator and destroyed it. 
              Turn 5 
              
              The game ended at the end of this turn. We decided to play on 
                to see what happened. 
              Turn 6 
              
              Turn 7 
              
                
              Wrap-up
              Frank played a good game. We discussed the results afterwards 
                and concluded that a more aggressive approach might have worked 
                better for Frank. 
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