| Unit Name | 
## | 
WS | 
BS | 
St | 
To | 
Wo | 
In | 
At | 
Ld | 
Save | 
Cost | 
| Thunder (MHive) | 
1 | 
5 | 
4 | 
6 | 
6 | 
4 | 
4 | 
3/4 | 
10 | 
3+ | 
228 | 
| 
Tyranid Monstrous Creature; Enhanced Senses; Toxin Sacs; Scything Talons (x1); Venom Cannon
 | 
|   #Synapse Creature | 
Any brood with a model within 12" never fall back and auto-pass Morale, Fall Back, Pinning and Regroup tests, even if below half strength; Instead of shooting, can cause all spore mines within 24" to detonate. | 
[0] | 
|   #The Horror | 
Any model assaulting the creature must pass a Morale test or may not assault that turn. | 
[0] | 
|   Tyrant Guard | 
2 | 
5 | 
3 | 
5 | 
6 | 
2 | 
5 | 
2 | 
10 | 
3+ | 
[90] | 
| 
Lash Whip; Rending Claws; Spinefist
 | 
| Lysogaunts (MGaun) | 
16 | 
3 | 
3 | 
4 | 
3 | 
1 | 
5 | 
1/2 | 
5* | 
6+ | 
202 | 
| 
Fleet of Claw; Adrenal Glands (In); Leaping; Assault 12"; Advance and fall back 3D6"; Count all attacks if within 2" of an enemy model; Toxin Sacs; Scything Talons; Hive Node (x1)
 | 
| Spinegaunts (MGaun) | 
24 | 
3 | 
3 | 
3 | 
3 | 
1 | 
4 | 
1 | 
5* | 
6+ | 
130 | 
| 
Fleet of Claw; Spinefist; Hive Node (x1)
 | 
| Phagocytic Swarm (Rippr) | 
4 | 
3 | 
- | 
3 | 
3 | 
3 | 
1 | 
3 | 
10 | 
6+ | 
40 | 
| 
Never fall back, automatically pass Morale checks even when they would normally fall back with no test taken; Cannot be pinned; Cannot capture table quarters or count as "surviving" in a Meat Grinder; Blasts inflict two wounds; +1 save in cover
 | 
| Bursavores (Biovr) | 
2 | 
3 | 
3 | 
3 | 
4 | 
2 | 
1 | 
1 | 
10 | 
- | 
112 | 
| 
Deploy as separate & independent models; Cannot capture table quarters or count as "surviving" in a Meat Grinder; Spore Mines behave oddly, see codex p7; The Biovore fires a spore mine up to 48", which scatters 2D6" ('hit's don't scatter); LOS is not needed, Spore Mines do not cause pinning; Bio-Acid Spore Mines (x2)
 | 
| Lightning (MHive) | 
1 | 
6 | 
4 | 
6 | 
6 | 
4 | 
5 | 
3/5 | 
10 | 
2+ | 
204 | 
| 
Tyranid Monstrous Creature; Adrenal Glands (In); Adrenal Glands (WS); Enhanced Senses; Extended Carapace; Toxin Sacs; Wings; Move 12", advance and fall back 3D6"; May not enter difficult or impassible terrain; Deep Strike if allowed.; Scything Talons (x2)
 | 
|   #Synapse Creature | 
Any brood with a model within 12" never fall back and auto-pass Morale, Fall Back, Pinning and Regroup tests, even if below half strength; Instead of shooting, can cause all spore mines within 24" to detonate. | 
[0] | 
|   #The Horror | 
Any model assaulting the creature must pass a Morale test or may not assault that turn. | 
[0] | 
|   Warp Blast | 
Can make shooting attack (24"R, S5, AP3, Assault 1 Blast); Or, by passing a Psychic test, (18"R, S10, AP2, Assault 1). | 
[20] | 
|   Psychic Scream | 
All enemy units with a model within 12" get -1 to all Ld tests (cumulative); Enemy psykers suffer Perils of the Warp if they fail any psychic test they make. | 
[15] | 
| Spinegaunts (MGaun) | 
24 | 
3 | 
3 | 
3 | 
3 | 
1 | 
4 | 
1 | 
5* | 
6+ | 
130 | 
| 
Fleet of Claw; Spinefist; Hive Node (x1)
 | 
| Hormagaunt Brood (Troops) | 
16 | 
4 | 
3 | 
3 | 
3 | 
1 | 
4 | 
2 | 
5* | 
6+ | 
170 | 
| 
Assault 12"; Advance and fall back 3D6"; Count all attacks if within 2" of an enemy model; Fleet of Claw; Scything Talons; Hive Node (x1)
 | 
| Phagocytic Swarm (Rippr) | 
4 | 
3 | 
- | 
3 | 
3 | 
3 | 
1 | 
3 | 
10 | 
6+ | 
40 | 
| 
Never fall back, automatically pass Morale checks even when they would normally fall back with no test taken; Cannot be pinned; Cannot capture table quarters or count as "surviving" in a Meat Grinder; Blasts inflict two wounds; +1 save in cover
 | 
| Mjolnir (MCarn) | 
1 | 
3 | 
3 | 
9 | 
6 | 
4 | 
1 | 
2/3 | 
10 | 
2+ | 
137 | 
| 
Tyranid Monstrous Creature; Enhanced Senses; Extended Carapace; Scything Talons (x1); Venom Cannon
 | 
| Hemagogues Type 2 (MWarr) | 
4 | 
4 | 
2 | 
4 | 
4 | 
2 | 
4 | 
2* | 
10 | 
5+ | 
106 | 
| 
Rending Claws (x1); Scything Talons (x5); Venom Cannon (x2); Flesh Hooks; Heavy Support
 | 
|   #Synapse Creature | 
Any brood with a model within 12" never fall back and auto-pass Morale, Fall Back, Pinning and Regroup tests, even if below half strength; Instead of shooting, can cause all spore mines within 24" to detonate. | 
[0] | 
| Option Footnotes: | 
  | 
 | 
|   Bio-Acid Spore Mines | 
S3, AP3, Flamer Template; Place the narrow end of the template on the spore mine, and direct it with the Scatter dice ('Hit' points toward the nearest enemy model); 2D6+3 AP. | 
 | 
|   Flesh Hooks | 
Fight simultaneously with troops in cover; Treat vertically impassible terrain as Difficult Ground. | 
 | 
|   Hive Node | 
The brood has Leadership 10 as long as the mutant is alive. | 
 | 
|   Lash Whip | 
Enemy models in base contact with creatures carrying Lash Whips lose 1 attack (minimum 1); May not be used 2" away with the Leaping special rule. | 
 | 
|   Rending Claws | 
Auto-wounds and no armour saves on 'to hit' roll of 6; Roll an extra dice if you roll a 6 for AP. | 
 | 
|   Scything Talons | 
+1 attacks in close combat. | 
 | 
|   Spinefist | 
12"R, S(C), AP5, Assault X. | 
 | 
|   Venom Cannon | 
36"R, S(C+2), AP4, Assault X; Only glances against vehicles. | 
 |