The night wind whispers
Shinkaze is listening
Secrets are no more |
Bayushi Shinkaze - Scorpion Shugenja
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Basic Concept
A somewhat idealistic Scorpion Shugenja (the Japanese equivalent
of a magician and priest) from the Bayushi family. His family
follows the usual Bushi (warrior) path of the Bayushi, and is
very martial. His Father sends him off to be trained by
his uncle as a "real" Scorpion. He is identified as having
the talent to be a Shugenja and attends training at the Soshi
school, the Scorpion Clan school of magic. He wishes to
be the "ideal Scorpion." He sees this as mastering the skill
of subtlety and magic, then applying it in the service of his
clan and empire. He takes Bayushi's Promise (see below)
to be his ethical beacon, but strives to conduct himself honorably,
as his mission allows.
The Samurai that founded the Great Clan of Scorpion made a
promise to the first Emperor, his brother Hantei. Hantei
asked Bayushi to take care of the dirty work, to include espionage,
which was looked down upon in the Bushido code. In brief,
he was to do the low and dishonorable tasks necessary for the
survival of the Empire. Bayushi promised himself and his
line to this task - "I will be your villain, Hantei." [From
Way of the Scorpion] In execution, the clan is something
along the lines of the CIA or mafia, depending on who you are
dealing with and why. They are still a clan of Samurai,
but they place Loyalty above all else, including honor, glory,
etc.
So, Shinkaze's basic value system would be along these lines.
He wants to uphold Bayushi's Promise, hold Loyalty in the highest
regard, and try to be as honorable a samurai as possible along
the way. He will have worked as a yoriki (policeman) as
a young adult, and learned respect for the common people.
There will also be a hint of the martial nature of his family
in his respect for Bushi and their ways, i.e. he will not have
a condescending, "Shugenja are cooler than everyone", attitude.
I hope to make him something of a hybrid between a Soshi Shugenja
and a Bayushi Bushi, as much as the experience points allow,
that is. The general concept is to combine the mysterious
aloofness of a wizard, the philosophical nature of a priest,
the conciseness of action and thought of a detective, the skills
of a spy/infiltrator, and the courage of a warrior. His
morality would be quite flexible in pursuit of his ideals, but
I imagine it to be a little less easy to bend than the average
Scorpion's.
This character was created for Lars
Ericson's L5R campaign at Rice University.
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Name
A little research showed that ancient Japanese Samurai often (always?)
had names constructed of Kanji characters. Well, I could
do no less. After buying a book on Kanji characters and
spending a lot of time thinking up different ideas, I finally
settled on combining a character related to air and a character
related to spirits, magic, or energy.
So, my choice finally narrowed down to "Spirit wind", but the
same characters meant "Divine wind", which is "kamikaze".
Ironically, Legend of the Five Rings calls spirit "kami", so
it seemed very appropriate, but using that name would probably
not have the effect I desired, so I chose the alternate name
for the "spirit" character, "shin". Hence "Shinkaze".
His childhood name and the names of his parents were chosen
before I bought the Kanji book, so they were just Japanese syllables
tossed together:
Childhood name - Makado
Dad - Takane
Mom - Tsukuno
Uncle - Ishime
Mentor - Sine
Mentor's Yojimbo (bodyguard) - Muyashi
Yoriki he worked with - Kenji
Kitsu Bushi he killed - Iijima
Brother of Iijima (sworn enemy) - Gato
My siblings' names were determined late in the game, so they
were lavished the attention of Kanji character names:
Eldest, Brother - Goushi ("strong bull")
Second Eldest, Brother - Kamishi ("divine arrow")
Third Eldest, Sister - Shokukoro ("sensual heart")
I also needed some pseudonyms for Shinkaze to use on the trail:
Hokosha - "pedestrian"
Shinen - "deep and distant profundity"
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Crunching the Numbers
- Starting with 25 points, I took 10 points in disadvantages.
I felt I had to take Dark Secret for Shinkaze to be a good
Scorpion <grin>. I followed up with a Sworn Enemy
(Lion Bushi, same rank) that would be related to my dark secret.
Finally, I took Obligation (minor): Hida. I planned
to tie it all into something to do with the irrefutably evil
Maho Tsukai or "blood magic", and decided that the
Dark Secret would be the arranged murder of some Lion Bushi,
which would be tied to a pact with a Maho practitioner.
The Sworn Enemy would be the Lion Bushi's brother and a shugenja.
The murder would be explained away as the Bushi having a pact
with the Maho person. It would occur in Crab
clan lands, and Shinkaze/Makado would ostensibly be on the
legitimate mission to track down and take out the Maho
threat. The minor obligation would be a favor to the
Crab clan for providing yoriki to help track down the Maho
user.
- 35 points left. He gets +1 Agility from his family
and +1 Awareness from his Soshi training. I decided to give
him the highest possible (starting) Air ring to make him as
skilled as possible in the magic form his school specializes
in. So I spent 24 points buying him Reflexes 4 and Awareness
4, giving him an Air ring of 4.
- 11 points left. Being a Soshi Shugenja gave him Calligraphy,
Courtier or Etiquette, Meditation, Sincerity, Shintao, and
any 2 other high skills. I chose Etiquette, Shugenja
Lore, and Mizugusuri (potion making skill).
- I spent 3 points on Crafty, an advantage that gives him
basic ability in all low skills.
- I wanted to have him possess a tolerance for Sake and poison.
There were no such disadvantages in the game, so I talked
to the GM and finally got it down to 1 point per substance.
Still pretty pricey, but worth it to see my concept realized.
- That left 6 points. I raised his Sincerity to 3 with 2
points, with the feeling that it was the most important non-combat
skill he cold possess.
- I wanted him to be skilled in an unarmed combat style that
had non-lethal techniques because I am a big fan of having
characters with unarmed combat ability and it made sense for
a good yoriki (policeman) to have that. So I bought
Kaze-do 2, leaving me with 2 points.
- I bought Spellcraft 1, leaving me with 1 point. With
the rationale that Crafty only reflected a knack with low
skills and the background I constructed called for real skill
in it, I spent the last point on Poison 1.
- This left a couple of skills from his background not purchased,
but after some lamentation, the GM mentioned that such holes
would be filled with a few points given during an intro session
for the character. So that completed him.
- In the intro session, he was given Sleight of Hand 1, Investigation
1, and two potions.
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Stats
Bayushi Shinkaze, Scorpion Clan -
Rank 2 Soshi Shugenja
Rings & Traits
Earth 2
Stamina 2
Willpower 2
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Fire 3
Agility 3
Intelligence 3
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Air 4
Reflexes 4
Awareness 4
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Water 2
Strength 2
Perception 2
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Void 3
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Status
Total XP: 40
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Glory: 1.9
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Honor: 1.9 (2.2-0.3)
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Unspent XP: 0
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Insight: 154
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Shadowlands Taint: 4
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Advantages & Disadvantages
Advantages |
Disadvantages |
Crafty (+3)
Toxin Tolerance: Sake (+1)
Toxin Tolerance: Jeruku Ropu (+1) |
Dark Secret: It's a secret? (-5)
Sworn Enemy: Kitsu Gato (-3)
Obligation, Minor: Hida Clan (-2) |
Spells
Earth
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Fire
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Air
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Water
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Fire From Within
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Command the Mind
Way of Deception
False Tongue
Know the Mind
Yari of Air
Tempest of Air
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Path to Inner Peace
Forget
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General spells: Sense, Summon, Commune,
Counterspell |
Skills
High |
Bugei |
Merchant |
Low |
Bard 1
Calligraphy 1
Courtier 1
Etiquette 1
Heraldry 1
Investigation 1
Lore: Shadowlands 1
Lore: Shugenja 2
Medicine 1
Meditation 1
Mizugusuri 1
Shintao 1
Sincerity 3
Spellcraft 1 |
Iaijutsu 1
Kaze-do 2
Kenjutsu 1
Yarijutsu 1 |
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Poison 1
Sleight of Hand 1 |
Equipment & Money
Kimono - jet black with dark, blood red haori and obi
Traveling Pack
Scroll Satchel
Naginata - reddish wood, brass fittings; given by Shinsei
monks in Rayano Province
Tanto
Wakizashi - presented by Daimyo Kendasi
Elixir of Health |
Money |
Koku 32 |
Bu 3 |
Zeni 4 |
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Character Progression
Experience Points
15 XP (Total 15)
5 XP (Total 20)
- Heraldry 1
- Iaijutsu 1
- Kenjutsu 1
- Medicine 1
- Yarijutsu 1
20 XP (Total 40)
- Raised Intelligence to 3 (this brought up Fire Ring to
3 as well)
- Bard 1
- Courtier 1
- Lore: Shadowlands 1
- Lore: Shugenja 2
Spells
- Rank 1: Sense, Summon, Commune, Counterspell, Command the
Mind, False Tongue, Way of Deception, Path to Inner Peace,
Forget
- Scroll received as reward for returning Tekini's equipment
and scrolls: Know the Mind
- Rank 2: Yari of Air, Tempest of Air, Fire from Within
Honor 1.9
- Collecting and returning the daisho of fallen Akodo bandits
to Daimyo Zunoro: +2
- Contracting the Taint (3 points): -3
- Recovering the Kyumadokuja vessel from Shosuro Tekini:
+4
- Collecting and returning the items of Bayushi Geno and
Shosuro Tekini: +1
Glory 1.9
- Returning the daisho of fallen Akodo bandits to Daimyo
Zunoro: +1
- Recovering the Kyumadokuja vessel from Shosuro Tekini:
+4
- Telling the story of his recent exploits to Daimyo Kendasi:
+3
- Collecting and returning the items of Bayushi Geno and
Shosuro Tekini: +1
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Physical Description
Shinkaze's physical characteristics are difficult to make out
under all of his clothing, but he appears to be of medium build
and does not appear to be overweight or heavily muscled.
His kimono is jet black except for the haori and obi,
which are dark sanguine in color. A black silk cloth is
wrapped close around his neck, covering his face up to his eyes.
Atop his head is a large, round woven hat that usually hides his
eyes. It has a base color of black, with the sanguine highlights.
The pigments are distinctive in their lack of luster. In
subtle contrast, shiny, shoulder-length, black hair hangs down
to the middle of his shoulders. His demeanor seems to be
a mixture of detached aloofness and careful observation.
When he moves, he almost seems to glide as his steps are well
concealed beneath his kimono. His speech is soft and melodious,
as if the wind itself were whispering a haiku. His arms
are usually tucked into the opposing sleeves of his kimono, leaving
one to wonder what his hands are doing at any instant . . . |
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