I ran an Amateur Night
scenario for these folks. Here were the rules:
- Everyone gets a
Combat Cooper (stats below).
- Each driver has
a buddy as a passenger.
- If a car is killed,
the crew can get out and grab another car if they can make to
a gate alive.
- Once a crew reaches
a gate, they re-enter the arena in a fresh car at the start
of the next turn.
- Whoever kills the
infamous serial killer John wins.
- The Audience will
open fire on anyone that drives in a cowardly or boring fashion.
The Arena
Car Wars veterans may
notice that the arena is pretty small. For Hot Wheels scale, I
am using 3:1 scale relative to normal Car Wars, that correlates
to an approximately 8' x 10' arena. I have more like 3' x 7'.
That is not such a big problem, since I want a lot of action instead
of people tooling around at great distances and being careful.
I used a big roll of Foamular insulating foam for the wall, gray
felt for the base, and blue felt for the river (it is supposed
to be an arena positioned over the River Walk in San Antonio,
TX). The entry chutes are large binder clips which were tacked
down to the felt with carpet tape (a very strong double-sided
tape); these clips also held the walls up and provided the bulk
of the structural stability. I built an overpass out of expanded
bead polystyrene foam; the details
are here.
The Crew and Their
Equipment (differences noted in yellow)
- Driver gear:
Explosive Grenade, Smoke Grenade, Fire
Extinguisher, Bowie Knife, Heavy Pistol, Battle Vest,
and Body Armor.
- Buddy gear:
Explosive Grenade, 2 Smoke Grenades, LAW
Rocket, Bowie Knife, Heavy Pistol, Battle Vest, and Body
Armor.
- Reflexes:
Both have Reflexes giving them a Handling Class of 3.
The Colors and The
Drivers
- White - Andrea Terrill
- Black - Mason Hart
- Red - Reema
- Orange - Steve Patlan
- Yellow - Drew Craft
- Green - Matt Cohen
- Blue - Andy Solberg
- Purple - Angelo
Benedetto
The Blurb
San Antonio Slaughter
2052: John Must Die! |
4-8
Players |
Time slots: Sat
2000 |
Beginner |
Description - SUNDAY! SUNDAY! SUNDAY! The
Riverwalk Autodueling arena is exploding BOOM!
with action! Pagoda Motors is sponsoring a night of autoduelling
action like San Antonio has never seen! BUDDA-BUDDA-BUDDA!
Come see the American Autoduelling Assocations best
do their worst! The first 500 ticket holders will receive
a FREE! FREE! FREE! Pagoda Motors kevlar windbreaker,
perfect for a night out on the town.
Move over, Robosaurus,
cause the mayhem is just beginning! Amateur Night!
Division Competitions! Anything goes! Bring your junker
out to the stadium and trade it for a shiny new Pagoda Motors
Combat Cooper and try your hand at autoduelling. Maybe youll
be the next Bulletslingin Bushi BUDDA-BUDDA-BUDDA!
or Mad Dog Madigan VROOM! VUH-VUH-VROOM! YEE-HAH!
To spice things
up this year, we're adding a wrinkle, there will be escape
pods scattered around the arena. One contains this year's
most televised serial killer, John! Whoever gets John and
drops him in the Fires of Justice first wins.
|
The 2052
Combat Cooper comes standard with puncture resistant
tires, all around ablative armor, twin-linked machineguns,
and a rear smoke dispenser. Only Pagoda Motors offers
style, protection, and affordability in the same car.
Pagoda Motors, redefining the rules. |
Tickets can be
purchased from your local Uncle Alberts Autoduelling
Accessories outlet.
Well see
YOU! SUNDAY! SUNDAY! SUNDAY! BUDDA-BUDDA-BUDDA!
Pagoda
Motors cannot be held liable for injuries or damages sustained
while participating in or watching these events.
GM - Michael
Casavant |
|
Clockwise from
the tie dye: Andrew (tie dye), Matt, Drew, Reema (moving car),
Angelo, Steve, Mason, Andrea, Me (trying to look post-apocalyptic
for atmosphere). |
|
The carnage
ensues! Angelo (purple, top left) has jsut blown up the
safety capsule holding the nefarous serial-killing child
known only as John. Now Angelo needs to get the capsule
to the Fires of Justice (suspended under the large hole
in the middle of the overpass. It's going to be tough since
Drew (yellow, left) has scattered mines all over the middle
strip of the overpass. |
|
Andy, hungry
for carnage decides to try and ram Reema into the water,
but he has just been ground to a halt by a previous collision,
so he can't get up to speed enough to stop her. Reema screeches
on up the ramp, detonating the mines and sending shrapnel
into her tires and Andy's. |
|
A wide shot of
the end game. Angelo has crossed multiple mines and deep treacherous
potholes, suffered incredible amounts of weapons fire from
all of his opponents and is ducking bullets from his now unarmored
right side. His driver is bleeding all over the steering wheel,
but his car slams to halt at the edge of the Fires of Justice,
the magnetic clamps release, and John is delivered to his
fate. The crowd goes wild! |
|
A close-up of
the end game. Here you can see the mines Angelo managed to
dodge and the river of flaming oil he laid down. |
|
The assembled
combatants, looking scary. From left - Andrea, Angelo, Matt,
Reema, Andy, Steve, Drew, Mason. |
Conclusion
Angelo is the winner! Angelo took home the Golden Cooper trophy
and the awe and esteem of the free world.
|
The
winner, Angelo, with his trophy - The Golden Cooper! |
Ooh, aren't you kicking
yourself for not playing now? Hand finished by a barely capable
craftsman (me) and lovingly coated in a beautiful faux gold finish
(even the barrels!). Truly priceless*!
* - OK, maybe $1 for
the car, $1 for the paint, $10 for the brush, $10 for staining
supplies, countless dead brain cells from the fumes...uhh, priceless!
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