Battle Report 42 - For Whom the Dinner Bell Tolls
              Tyranids vs. Black Templar
              Composed by Michael J. Casavant (Hive Fleet Phage) 
              Summary
              
                - Date - 01MAY2003?
 
                - Points - 1750
 
                - Scenario - Blitz
 
                - Hive Fleet Phage, Tyranid Army List [played 
                  by Michael J. Casavant]
 
                - Black Templars [played by Greg Coffman]
 
                - Results - Victory for Tyranids (2752 VPs vs. 314) 
                  
                    - Hive Fleet Phage total VPs 2752 
                      
                        - Kills 1252
 
                        - Scenario Bonus: Units in end zone - 5 x 300 = 1500
 
                       
                     
                    - Black Templar 314 pts. 
                      
                        - Kills 314
 
                        - Scenario Bonus: 0
 
                       
                     
                   
                 
               
              Report
              Intro
              This is my sixth battle in the Midnight 
                Comics GW League's Spring 2003 40k League. 
              Naming convention: The food that have faced Hive Fleet Phage 
                have named the Hive Tyrants that continue to plague them. The 
                one that trudges forward implacably with an escort of Tyrant Guard 
                they call "Thunder." The swift winged beast that races 
                across the battlefield and shatters bodies and vehicles alike 
                has been dubbed "Lightning." They have also named the 
                Carnifex engine of destruction, "Mjolnir".  
              The Battle
              I completely forgot to write up this report, so here I am months 
                after the fact trying to remember... 
              Reserve arrivals (Greg held a lot in reserve) 
              
                - Turn 2 - Fire Support/5 (Tac/Foot), Fire Support/6 (Tac/Foot), 
                  Sir John Upton (Dread)
 
                - Turn 3 - Castellan La Valette (Chaplain/DS), Senglea Squad 
                  (Tac/Foot), Land Speeder
 
               
              
                 
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                  |   Setup 
                      Greg went for a heavy reserves presence. This turned out 
                      to really hurt him and set the tone for the whole battle. 
                    He left on the board a Landraider Crusader, Vindicator 
                      Assault Tank, Whirlwind, an dtwo Rhinos with troops inside. 
                    Greg has wisely set up far enough away that I cannot achieve
                       a first turn charge on him. However, he has eschewed the
                      
                      benefit of cover from his plentiful fortifications. 
                    My entire army was setup in no man's land, and the Genestealers 
                      used their Infiltrate to get closer to the enemy.  | 
                 
               
                
                
                 
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                  |   The horde advances! 
                      | 
                 
               
                
                 
                    | 
                 
                 
                  |   The Warp Blast and Venom Cannon wreak havoc. Bugs die.
                       The Rhino on the right gets popped and the guys inside
                      chewed 
                      on a bit.  | 
                 
               
                
                 
                    | 
                 
                 
                  |   The Chaplain deepstrikes in on turn 3 to try and slow 
                      down some expensive guys. A good idea on Greg' part, for 
                      he would get bonus points for any unit of mine still in 
                      the No Man's Land when the game ends.  | 
                 
               
                
                 
                    | 
                 
                 
                  |   The horde keeps rampaging along. The Landraider pops. 
                      Reserves show up and start doing a little damage with heavy 
                      weapons.   | 
                 
               
                
                 
                    | 
                 
                 
                  |   The Chaplain is so cool that is takes Thunder, Mjolnir, 
                      and two Tyrant Guard to take him down.  | 
                 
               
                
                 
                    | 
                 
                 
                  |   In the end, five broods cross the finish line, scoring 
                      1500 bonus points. The big guys barely managed to finish 
                      off the Chaplain and get out of No Man's Land (the fortifications 
                      were positioned a few inches beyond the dividing line).  | 
                 
               
              Wrap-up
              How the Defender could kill more bugs: 
              
                - Take the cover of the free fortifications. Although Space 
                  Marines are tough and cool, and probably are too manly to take 
                  cover, assaulting into cover gives the defender the first strike. 
                  This would have been very handy for a melee-savvy army like 
                  the Black Templars.
 
                - Don't put anymore than you have to in Reserves. Those models 
                  could easily have shut down the advance that earned 1500 bonus 
                  points. Instead about half the BT army got a couple of shots 
                  off at the end.
 
               
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