Battle Report 11 - Fire and Steel
              Tyranids vs. Saim-Hann Cheesemasters [Just kidding!]
              Composed by Michael J. Casavant (Hive Fleet Phage) and Travis 
                Burgess (Saim-Hann Eldar) 
              Summary
              
                - Date - 21OCT2001
 
                - Points - 1500
 
                - Scenario - Rescue
 
                - Hive Fleet Phage, Tyranid Army List played 
                  by Michael J. Casavant]
 
                - Eldar Craftworld - Saim-Hann Cheesemasters 
                  [played by Travis Burgess]
 
                - Result - Victory for Tyranids 
                  
                    - Losses - Phage: Everything except for Gargoyles, Genestealers 
                      x 2 broods, 1/2 Lysogaunt brood and two half-strength Spinegaunt 
                      broods.
 
                    - Losses - Saim-Hann: 2 Wave Serpents, 3 Vypers, and 1/2 
                      unit of Striking Scorpions.
 
                   
                 
                - Grand Tournament Scale (Victory Points Difference) - N/A. 
                  
                    -  0-299 Victory Points = Draw - neither side holds the 
                      upper hand.
 
                    -  300-599 Victory Points = Minor Victory - You have won 
                      the battle, but only just!
 
                    -  600-1,199 Victory Points = Solid Victory - You have decisively 
                      defeated your foe!
 
                    -  1,200+ Victory Points = Massacre - You have ruthlessly 
                      crushed your foes!
 
                   
                 
               
              Report
              Intro
              Travis wanted to try out a Saim-Hann army. I ran screaming rather 
                than consider playing it, but my desire to play overcame my sensibilities 
                and I played him anyway. Thank goodness for the mission objectives! 
                In defense of Travis, this army could legally have been even worse. 
                This army is an excellent demonstration of the potentially unbalanced 
                capability of the Eldar Starcannon. I won, but only by decent 
                tactics and a LOT OF BLIND LUCK. 
              Nota Bene: The goal of Travis's play test was to refine the army 
                so that it is balanced. I respect and appreciate that Travis is 
                striving to make a more balanced army than the list requires. 
              Setup
              Naming convention: The food that have faced Hive Fleet Phage 
                have named the Hive Tyrants that continue to plague them. The 
                one that trudges forward implacably with an escort of Tyrant Guard 
                they call "Thunder." The swift winged beast that races 
                across the battlefield and shatters bodies and vehicles alike 
                has been dubbed "Lightning." They have also named the 
                Carnifex engine of destruction, "Mjolnir." 
              Choice of board edge went to the Tyranids. I chose the edge that 
                seemed to have the most cover and was closest to some objectives. 
              
                
              The Battle
              Note: Travis contributed a good deal of fluff to this 
                report. His additions are in italicized 
                white text. 
              The strike force had entered the Hosteen Sector and located 
                an lush unpopulated world. On planetfall, they quickly determined 
                that many others had visited the planet before and been destroyed 
                by an array of automated planetary defense systems. And now they 
                were the ones in peril; the alien defense systems had armed. 
               The ancient planetary defense weapons were large enough for 
                a Wave Serpent to park in them. The Saim-Hann technicians determined 
                that there was a countdown in progress and if they could not secure 
                an alien transponder, they would be the foe when the thunder rained 
                down from the ancient guns. Entil'Za Nevael ordered elements of 
                White Star Fleet 101 to find and seize a transponder before it 
                was too late. Hive Fleet Phage had entered orbit, and if the Wildriders 
                could acquire the transponder before the systems activated, they 
                could watch the alien menace purged from the skies by the ancient 
                weapons. Farseer Shar'adn and his forces were ordered to locate 
                and retrieve the transponder from the surface. As they 
                narrowed in on the location, they found something else moving 
                into the position. Tyranids! They gunned their engines and prayed 
                to our ancestors for strength... 
               Choice of the first turn went to Tyranids. Tyranids chose to 
                go first. 
              Shar'adn lead the Vypers and wave serpents 
                from his Jetbike It felt good to be flying in a natural atmosphere, 
                even if it was tainted by Tyranid. He contacted the rangers that 
                had sent word of the transponder and uploaded the coordinates. 
                It was in a forested area 700 miles west. He changed course and 
                lead the squadrons in. They would arrive in 2.5 hours. Unfortunately, 
                the Tyranid of Hive Fleet Phage where much closer. The 
                Vypers were faster so he decided to send them ahead to secure 
                the area. 
              The Vypers arrived as the lead elements 
                of the Tyranid were closing in on the transponder. They opened 
                fire blowing a dozen Spinegaunts to gobbets. As one brood withdrew 
                into cover, another unearthed the transponder. "Damn the 
                luck," Shar'adn spat as he lead the remainder of his forces 
                into range. The Tyranid had already occupied the area and were 
                swarming around the transponder. 
              
                 
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                  End of turn 2. I have overturned two objectives counters. 
                    The one no the right, with all of the Gaunts clustered about, 
                    is the objective! 
                    Notice the tiny units I have...they weren't like that until 
                    the SH army's Vypers started firing! The firepower of those 
                    Vypers is staggering. | 
                 
               
              Vypers and wave serpents fired into 
                the churning mass, but though their fire was withering, it was 
                not enough. Shar'adn decided to press the attack, lashing out 
                with his psychic attacks, blasting the skittering broods of aliens. 
                As a wave serpent with striking scorpions was moving into position, 
                the Tyranid began to return fire destroying a Vyper, the tank, 
                and wounding several of the hardy soldiers that once rode within. 
               
              
                 
                    | 
                 
                 
                  | End of turn 3. Biovores did nothing useful this round, which 
                    was disappointing.. I managed to blow up the Wave Serpent 
                    carrying the Striking Scorpions with Thunder. That was a very 
                    good thing for the bugs. Lightning was handed the objective 
                    and he pulled back to the trees. Gaunts huddled around to 
                    complicate the ability of the Eldar to take it back. The mighty 
                    Ripper Swarms advanced on the remaining Wave Serpent, which 
                    was empty, having disgorged its Dark Reapers earlier. | 
                 
               
              Shar'adn ordered his rangers and reapers 
                to take positions and begin laying covering fire. He saw the Hive 
                Tyrants emerging from the squirming masses, on with wings and 
                the other protected by some Mon'kae-like monstrosities. He knew 
                these were the key to defeating the swarm and ordered the Vypers 
                to destroy them. 
              Two volleys later they lay wounded and 
                out of action, but the Biovores and Carnifex returned fire taking 
                down more Vypers The other Vypers answered cutting a swath though 
                the swarms and killing a Biovore. 
              
                 
                    | 
                 
                 
                  | Penultimate Move, turn 6. Everything has pulled back towards 
                    the objective and my back corner, except for the forward unit 
                    of Spinegaunts, which have tied up the Farseer and wounded 
                    him. The Carnifex is almost dead, the Hive Mind is gone, and 
                    there's a tank floating towards the bugs... | 
                 
               
              Shar'adn was rapidly running out of 
                time and the Tyranid strengthened their foothold, large bio-titans 
                were closing in and he would be forced to retreat soon. 
              In a last attempt to get to the transponder, 
                he ordered the second wave serpent to fly through the broods and 
                cut them down. The pilot skillfully bore down on the creatures, 
                sending them scattering like ninepins. The two tyrant guards frustrated 
                by their failure to protect their master struck out, but to no 
                avail, splattering on the front glacious armor. The driver saw 
                the transponder and, to his doom, veered toward it. A brood of 
                Genestealers leapt form the trees. Threewere smashed on the armor, 
                but two were inhaled by the tank's slow-trans engines. Razor sharp 
                and diamond hard, their claws perforated the engines and tank 
                plowed into the fetid ground. There was no hope for the crew.... 
              Shar'adn spat a curse and ordered an 
                evacuation for his support elements.  
              
                 
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                     The Wave Serpent swept in. The Lysogaunts (one holding 
                      the objective) remember the mission, the echoes of the Hive Mind 
                      emanating from the Hivenode, and they do not skitter away 
                      like animals. The Lysogaunt with the objective hops past 
                      his big brothers, the Genestealers. The Gargoyles also manage 
                      to keep control of their instincts and glide out of the 
                      path of the vehicle, looking forward to the chance to attack 
                      the rear of the vehicle with their deadly Fleshborers and 
                      caustic bio-plasma. 
                    NOTE: Travis offered me the chance 
                      to do Death or Glory close combat attacks with my bugs. 
                      The rules do not allow this. He offered, it sounded 
                      cool, so I accepted. Do not expect your opponent to do the 
                      same and frankly, you should probably hop out of the way 
                      anyway. 
                     The Tyrant Guard hiss in defiance and slash at the vehicle, 
                      the claws bounce off the hardened alloy shell and they are 
                      crushed under its mighty weight. Five Genestealers also 
                      hold their ground, knowing that the glowing box will preserve 
                      their Queen. They tear at the tank and the metal yields 
                      beneath their ultra sharp claws, shredding the engines and 
                      sending it crashing and flaming to the ground, mere meters 
                      from the lone Lysogaunt holding the objective. 
                    Weapons fire rained down from the SH army, defiant and 
                      enraged at their fate. Their shots went wide and did not 
                      manage to kill enough bugs. 
                    Phage's spawn had been identified as friend to the 
                      planetary defense systems. The Saim-Hann would die by the 
                      burning energy of the planetary defenses. Live by the sword... 
                   | 
                 
               
              Wrap-up
              The box stopped blinking shortly after the Wave Serpent and 
                the Chief could hear the screams of his space fleet crew as the 
                mighty cannons unleashed the ancient blind fury of a dead race's 
                weapons on them. Meanwhile, the Tyranids melted back into the 
                terrain of the land. This was their home too, now. 
              Travis is an excellent sportsman and has an amazing grasp of 
                the rules. He also generous to a fault as opponents go. 
              Lessons Learned
              
                - Read the Victory Conditions! This was my first Rescue mission. 
                  I can't believe I did not read them thoroughly. I had in my 
                  mind that I just had to grab the objective and leave the board. 
                  Hence the crafty hand-off to my flying Hive Tyrant. Boy, was 
                  I disappointed to find out I was wrong.
 
               
              Tactics Developed
              Run away! Seriously, this was my first Rescue mission. The only 
                tactics I used were: 
              
                - Uncover objectives as fast as possible.
 
                - Once the objective is in possession, fall back away from the 
                  enemy and bring in the other units for support, fodder, and 
                  protection.
 
                - Tank shock - this was a problem for me. On the fly, I made 
                  a good choice in having the gaunt with the objective hop past 
                  the Genestealers so they could have a shot with Death or Glory.
 
                - Vypers - use Poison Spore Mines as much as possible! I used 
                  Bio-Acid at first, trying to take down the Wave Serpent with 
                  the Striking Scorpions, but that was a foolish and wasteful 
                  choice.
 
               
              With lots of Starcannons facing you, it is important to take 
                advantage of the fact that weapons can shoot into trees, 
                but not through them. 
              Rules Questions & Clarifications
              
                - We had agreed that vehicles should not be able to pick up 
                  an objective. So far, I have heard no objections from people 
                  on that one, but I should continue to check.
 
                - Tank Shock - we handled this with the vehicle smashing into 
                  one unit at a time. I probably should have asked for Travis 
                  to declare the intended final position first, since that is 
                  how it would normally be done.
 
                - NOTE: Travis offered me the chance to do Death or Glory close 
                  combat attacks with my bugs. The rules do not allow this. He 
                  offered, it sounded cool, so I accepted. Do not expect your 
                  opponent to do the same and frankly, you should probably hop 
                  out of the way anyway.
 
               
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