Battle Report 5 - Tyranids vs. Space Orks
              Composed by Michael J. Casavant (Hive Fleet Phage) 
              Summary
              
                - Date - 12AUG2001
 
                - Points - 1700
 
                - Scenario - Recon
 
                - Tyranid Army List - Hive Fleet Phage
 
                - Orks [played by Keith Weiser]
 
                - Result - Massacre 
                  
                    - Tyranid losses (288) - Spinegaunts (total) 170, Ripper 
                      Swarms (total) 118.
 
                    - Space Orks (1700) - entire army destroyed.
 
                    - Scenario points - +200 per unit that is in the opponent's 
                      deployment zone at the end of the game. 
                      
                        - Tyranids (1400) - 2 HQ, 1 HS, 4 Troops.
 
                        - Space Orks (0)
 
                       
                     
                    - Total points - 1700-288+1400 = 2,812 points in the Tyranids' 
                      favor. 
 
                   
                 
                - Grand Tournament Scale (Victory Points Difference) 
                  
                    -  0-299 Victory Points = Draw - neither side holds the 
                      upper hand.
 
                    -  300-599 Victory Points = Minor Victory - You have won 
                      the battle, but only just!
 
                    -  600-1,199 Victory Points = Solid Victory - You have decisively 
                      defeated your foe!
 
                    -  1,200+ Victory Points = Massacre - You have ruthlessly 
                      crushed your foes!
 
                   
                 
               
              Report
              Setup
              The food that have faced Hive Fleet Phage have named the Hive 
                Tyrants that continue to plague them. The one that trudges forward 
                implacably with an escort of Tyrant Guard they call "Thunder." 
                The swift winged beast that races across the battlefield and shatters 
                bodies and vehicles with its mind they have dubbed "Lightning." 
                They have also named the Carnifex engine of destruction, "Mjolnir." 
              For this battle I tried a tactic out that I have been pondering 
                - stretching a unit across the entire board. In this case, a 32 
                model unit of Spinegaunts. 
              
                
              Turn 1
              The Tyranids advance! Thunder and Mjolnir blow the Zzap Gun off 
                of the Battlewagon, removing the greatest ranged threat the Orks 
                had. Thank you Lady Luck! They also manage to shake the Dreadnought's 
                crew. The swarm washes past the Genestealers that had infiltrated 
                already. A lucky Poison spore mine hit takes out the Mekboy and 
                his Kustom Force Field; even the Warboss takes a wound! 
              
              The Orks take different tactics along their lines. The Stormboyz 
                race forward to engage the Spinegaunts and Genestealers nearby. 
                The Warbikes and Kommandos also slam into the Spinegaunts. This 
                combined assault destroyed the huge wave of Spinegaunt, finishing 
                the entire wave off. The Trukboyz and the heavily armored Warboss 
                unit advance, eager for violence. 
              In the center of the Ork line, the huge unit of Boyz pulls back, 
                hoping to create an opportunity to charge their enemy. 
              Turn 2
              Lightning streaks forward and assaults the Ork Trukk, along with 
                a wave of Lysogaunts that wash around the vehicle in a wave. Lightning 
                smashes the Trukk and the Orks leap out to safety as they are 
                well trained to do. 
              
              The Rippers, Thunder, and Mjonir close in on the Warbikes and 
                destroy all of them. The Genestealers and some Rippers close in 
                on the Kommandos and kill them off, advancing towards the Boyz 
                in the back. 
               
              
              The Ork Trukkboyz assault the Lysogaunt horde and are decimated 
                before they can land a blow. The wave rushes forward to encircle 
                the Boyz in the rear lines. 
              Turn 3
              The second unit of Lysogaunts races forward and joins the fray 
                against the Boyz. Lightning leaps up and glides down to assault 
                the Dreadnought. 
              
                 
                    | 
                    | 
                 
                 
                  | Before - The mighty talons of Lightning smash down and tear 
                    weapons and limbs off the Dreadnought and finally destroy 
                    it. Limbs fly, blood sprays in great fonts, and gore spatters 
                    the bugs as they eviscerate 25 Boyz before they can even strike 
                    back. | 
                  After - Check it out! Only five boyz are left, they've lost 
                    over 80% of their unit in a single attack, but they stick 
                    it out anyway. Boy are they brave... | 
                 
               
              On the other edge of the board, the Genestealers finish off the 
                last of the fleeing Stormboyz (actually we forgot the Stormboyz's 
                3d6 Fall back, so they probably would have fallen off the edge 
                of the table already). Well, they were tasty. 
              
              The Warboss unit advances and devastates the ripper swarms. The 
                Battlewagon lumbers forward and the boyz on board jump off, ready 
                to fight. The Boyz at the center of the board are cut down before 
                they can attack and the wave of Lysogaunts surges towards the 
                Battlewagon.  
              Turn 4
              The Lysogaunts engulf the Boyz, and the other Genestealer unit, 
                Thunder, Lightning, and Mjolnir slam into the Warboss's unit. 
                When the body parts settl, only one Boy is left, the Battlewagon 
                is immobile, and the Warboss and his Nobz are a crunchy snack. 
                One defiant Grot remains to hurl curses at the trio of monsters 
                towering over him, his sharp screwdriver at the ready. 
              
                 
                    | 
                    | 
                 
                 
                  | Notice Keith's fists of rage as his Boyz die... | 
                  Notice the mighty Grot left standing. | 
                 
               
                
              This was the most fun battle I have had so far. Orks are a fun 
                army to fight. They seem even more rules intensive than the Eldar, 
                but in a more amusing way. :) 
              Keith was a great opponent and an excellent sport. I hope to 
                have a chance to play his Boyz again someday. 
              Rules Questions & Clarifications
              
                - Correction/clarification 
                  #1 - Battlewagons. There was some validation error that popped 
                  up about not having enough models for the guns, but we did attach 
                  a unit of Boyz to it.
 
                - Correction/clarification 
                  #2 - Warbikes. If they are a shooting attack, then are the casualties 
                  restricted to units in LOS and range?
 
                - Correction/clarification 
                  #3 - We let the Trukkboyz disembark from the trukk even though 
                  Lysogaunts surrounded it. However, disembarking troops still 
                  have to obey the 1" distance from enemy units. So, in fact, 
                  probably only a few could have made it out of the rear of the 
                  Trukk safely.
 
               
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