[System] Generator=Priority Finalize=False VirtSeat=False Version=3.60-6/21/2003 [Priorities] Priority1= 3 Priority2= 2 Priority3= 4 Priority4= 5 Priority5= 1 Magic= 2 Attributes= 30 Skills= 34 MaxMoney= 20000 ShapeShift= 0 Otaku= 0 Shapesel=0 [Race] Rsel= 0 SelIndex=-1 chkAlbino=False RaceName=Human RunMult=3 [General] CharName=ArchPistoleerAdept RealName= LifeStyle1=(1)_Lo:Touristville_Apt.~0~2~0~1~1000~06/63~Touristville_Apt.~~~~N BirthDate= BirthPlace= BirthNotes= Sex=Male Height= Weight= Hair= Eyes= Notes= Archtype= CreationDate=7/20/2003 ModDate=7/20/2003 Creator= CurMoney= 20000 ProgramMode= 0 GifFile=sr3logo.gif [Edges] [Attributes] MaxAttributes=30 BeCKScost= 0 Body=4|0|0|0|4 Quickness=6|0|0|0|6 Strength=4|0|0|0|4 Charisma=4|0|0|0|4 Intelligence=6|0|0|0|6 Willpower=6|0|0|0|6 Essence=6|0|0|0.00|6.00 Magic=6|0|0|0|6 Reaction=6|0|0|4|6(10) Initiative=1|0|0|2|1(3) BodyMax=6 QuicknessMax=6 StrengthMax=6 CharismaMax=6 IntelligenceMax=6 WillpowerMax=6 BodyRaceMaxMod=0 QuicknessRaceMaxMod=0 StrengthRaceMaxMod=0 CharismaRaceMaxMod=0 IntelligenceRaceMaxMod=0 WillpowerRaceMaxMod=0 e_armor_impactArmorMod=0 e_armor_ballisticArmorMod=0 [Pools] Combat=9 Control=0 Hacking=0 Spell=6 Task=0 CombatPoolMod=0 [Skills] SkillsBeCKScost=34 SkillsBeCKSKnowCost=39 SkillsBeCKSActCost=34 Skill0=Athletics(BOD)~[4]=4 Skill1=Biotech(INT)~[3]=3 Skill2=Clubs(STR)~[4]=4 Skill3=Etiquette(CHA)/Street~[3/5]=4 Skill4=Intimidation(CHA)~[4]=4 Skill5=P:Pistols(QCK)~[6]=6 Skill6=Stealth(QCK)~[5]=5 Skill7=Unarmed_Combat-SR3(STR)~[4]=4 Skill8=AK:Redmond(KNO)~[4]=4 Skill9=IN:Gambling_Card_Games(KNO)~[6]=6 Skill10=AC:Literature(KNO)~[4]=4 Skill11=SW:Magic(KNO)~[4]=4 Skill12=AC:Medicine(KNO)~[4]=4 Skill13=AC:Music(KNO)~[4]=4 Skill14=AC:Gunsmithing(KNO)~[4]=4 Skill15=English(LAN)~[5]=5 Skill16=__English(LAN)__(RW)~[2]=0 Skill17=Latin(LAN)~[4]=4 MaxSkills= 34 [Cyberware] SensitiveSystem=0 CurrentEssence=6.00 BioIndex=0.00 [Magic] MageType=PhysAd Adept Adept=0 Magic=2 PhysAdMagic= 0 Max_Spells=0 Cur_Spells=0 BoughtSpellPts=0 TotemInfo=
_Do_not_use_magic_skills_(except_Astral_combat).__Cannot_astrally_^`project_and_cannot_use_astral_perception_unless_purchased._
^` InitText= Tradition= 0 Mods0=6 Mods1=0 Mods2=0 Mods3=0 Mods4=6 SpentMagic=0 DicePoolSpell=6 DicePoolAstral=0 ModGeasCnt= 0 Cur_powers=6.00 Power0=Empathic_Sense~0.5000~~mits.149~Empathic_Sense_grants_a_limited_form_of_magical_awareness_that_allows_an_adept_to_sensethe_feelings_of_those_he_can_see_with_his_unaided_vision.~N Power1=Imp._Sense:_Thermo_Vision~0.2500~~sr3.169~This_power_provides_thermographic_vision_SR3-300.~N Power2=Imp._Sense:_Vision_Mag_3~0.2500~~sr3.169~This_power_provides_vision_magnification_3_SR3-300.~N Power3=Imp._Sense:_Flare_Comp.~0.2500~~sr3.169~This_power_provides_flare_compensation_SR3-300.~N Power4=Imp._Sense:_Sound_Filter_5~0.2500~~sr3.169~This_power_provides_sound_filtering,_functioning_like_the_cyberear_Sound_Filter_SR3-299.~N Power5=Imp._Reflexes_Level_2~3.0000~+4RCT,+2INI~sr3.169~This_power_increases_the_speed_at_which_you_react,_just_like_wired_reflexes_SR3-301.~N Power6=Imp_Abl_Combat_Skl/Pistols(QCK)_[2]~1.0000~~sr3.169~This_power_gives_you_additional_dice_for_use_with_a_specific_Active_Skill.~N Power7=Pain_Resistance~0.5000~~sr3.170~Pain_resistance_allows_you_to_ignore_the_effects_of_injury.__It_does_not_reduce_actualdamage,_only_it's_effects_on_you.~N PhysAdMod=0 [Gear] Gear0=X:Browning_Max-Power____Smart2_(HPist)_~3|6|10(c)|SA|9M|2.25|3/24hrs|1125|1|None_Smart2|sr3.278| Gear1=X:__Quick_Draw_Holster_(Conc.)_~6|-|(+2)|-|0.1|5/72hrs|150|.75||cc.33| Gear2=X:__Silencer_~6|Barrel|(-2)|-|0.2|4/48hrs|500|2||sr3.282| Gear3=X:__10-Rnd_Clip_(EX_Explosive)_~5|8|-|1.5|6/72hrs|105|1.5|sr3.281| Gear4=X:__10-Rnd_Clip_(Gel)_~5|8|-|1|4/48hrs|35|1|sr3.281| Gear5=X:__10-Rnd_Clip_(Gel)_~5|8|-|1|4/48hrs|35|1|sr3.281| Gear6=X:__10-Rnd_Clip_(Regular)_~5|8|-|1.25|2/24hrs|25|.75|sr3.281| Gear7=X:__10-Rnd_Clip_(Regular)_~5|8|-|1.25|2/24hrs|25|.75|sr3.281| Gear8=X:__10-Rnd_Clip_(Regular)_~5|8|-|1.25|2/24hrs|25|.75|sr3.281| Gear9=X:Walther_PB-120________Smart2_(LPist)_~3|8(6)|10(15)(c)|SA|6L|1|6/36hrs|1750|2|None_Smart2|cc.18| Gear10=X:__Quick_Draw_Holster_(Conc.)_~6|-|(+2)|-|0.1|5/72hrs|150|.75||cc.33| Gear11=X:__10-Rnd_Clip_(Regular)_~5|8|-|1.25|2/24hrs|25|.75|sr3.281| Gear12=X:__Silencer_~6|Barrel|(-2)|-|0.2|4/48hrs|500|2||sr3.282| Gear13=X:Remington_Roomsweeper_Smart2_(HPist)_~3|6|8(m)|SA|9S(f)|2.75|3/24hrs|750|1|None_Smart2|sr3.278| Gear14=X:__[8]Flechette_Rnds_~5|8|(see_rules)|0.4|3/36hrs|10|.8|sr3.281| Gear15=X:__Quick_Draw_Holster_(Conc.)_~6|-|(+2)|-|0.1|5/72hrs|150|.75||cc.33| Gear16=X:__Smart_Shades_II_~6|-|-|-|0.1|4/36hrs|7000|2||mm.32| Gear17=X:Real_Leather_(Jacket_or_Pants)_~8|-|0|2|1|Always|750|.75|sr3.284| Gear18=X:Secure_Long_Coat_~8|10|4|2|2|3/24hrs|650|.9|sr3.284| Gear19=X:Form-fitting_Half-Body_Suit_~8|13|3|1|1|6/10days|1000|1|cc.51| Gear20=X:Handset_Cell_Phone_~14|10|0.00|Always|50|.75|sr3.285 Gear21=X:__Smoke_Grenade_~5|6|-|0.25|3/24hrs|30|2|sr3.283fof.48| Gear22=X:__Smoke_(IR)_Grenade_~5|6|-|0.25|4/48hrs|40|2|sr3.283,fof.48| Gear23=X:Gunsmith_Kit_(Pistol)_~10|3|5|5/48hrs|1000|2|cc.72| Gear24=X:V-Island_"Actioneer"_Long_Coat_~8|13|2|2|2|5/48hrs|1500|.75|cc.49| Gear25=X:V-Island_"Actioneer"_Shirt_~8|14|1.5|.5|0.75|5/48hrs|300|.75|cc.49| Gear26=X:V-Island_"Actioneer"_Slacks_~8|14|1|.5|1|5/48hrs|350|.75|cc.49| Gear27=X:Trauma_Patch_~13|-|4/48hrs|-|500|4|sr3.304| Gear28=X:Medkit_~13|3|2/24hrs|3|200|3|sr3.304| Gear29=X:Medkit_Supplies_~13|-|2/24hrs|-|50|3|sr3.304| Gear30=X:CUS:Black_Western_Hat_~11|1|0|150|1|0/0_days|CUS-GER| TotalWeight=31.95 [Vech] Mod0=0 Mod1=0 ControlPoolMods=0 VCR=0 [Deck] Mod0=0 Mod1=0 HackingPoolMods= 0 DeckInfo0=0 DeckInfo1=0 DeckInfo2=0 DeckInfo3=0 DeckInfo4=0 DeckInfo5=0 MPCP= 1 Persona0=1 Persona1=1 Persona2=1 Persona3=1 DeckName= Otaku=0 [Contacts] Contact0=Bartender~~Bartender~~Bartender~1~~~0 Contact1=Armorer~~Armorer~~Armorer~1~~~0 [Karma] TotalKarma=0 SpentKarma=0 RemainKarma=0 PropKarmaSpent=0 LostKarmaPool= KarmaPool=1 AdvBeCKKarmaPoolMod=0 AdvBeckState=Completed [GMInfo] NoRulesMoney=0