Battle Report 43 - (EoT) One Man's Trash...
Tyranids vs. Necrons
Composed by Michael J. Casavant (Hive Fleet Phage)
- Date - 13JUL2003
- Points - 1000
- Scenario - Battle, Take & Hold
- Hive Fleet Phage, Tyranid Army List [played
by Michael J. Casavant]
- Necrons [played by Jason Carr]
- Results - Victory for Tyranids
- Hive Fleet Phage total VPs
- Kills 1/2 Hormagaunts (125), Gargoyles (80)
This is my first battle in the Eye
of Terror campaign run by Games
Naming convention: The food that have faced Hive Fleet Phage
have named the Hive Tyrants that continue to plague them. The
one that trudges forward implacably with an escort of Tyrant Guard
they call "Thunder." The swift winged beast that races
across the battlefield and shatters bodies and vehicles alike
has been dubbed "Lightning." They have also named the
Carnifex engine of destruction, "Mjolnir".
- Turn 2 - Destroyers
- Turn 3 - Scarabs
- Turn 4 - Heavy Destroyers, Pariahs, Necron Lord
"Spit it out!" Yelled a tall man in power armor. His
heavily muscled neck and faint scars on his shaved scalp told
the tale of his Space Marine "enhancements".
The target of his vitriol shook slightly. He was a thin man in
the cassock of a tech priest. His pale blemished skin told the
tale of his piety, years of seclusion in dark rooms spent in supplication
to machine spirits. He composed himself and answered.
"Sir, the reports of battles in the Chinchare sector continue."
"Damn priest! Why should I care? We are waging war to protect
the people of the Imperium here and now!'
"Y-yes Commander, but the machine spirit has identified
the activity in and around Chinchare as a significant tactical
anomaly, e-especially..." the thin man fumbled through scrolls.
"Priest, my patience grows thin."
"Ah, here it is!" He pulled free a scroll that did
not bear the usual marks of age and laid it down on the table,
spreading it out for the Commander to view.
"You see, Commander. Here is the planet Sabbatorus."
"The waste world?"
"Yes, the waste world. The clergy has portents that indicate
that there may be important technology there."
"Just because of a few skirmishes? Bah, they're probably
"I beg you, your grace, look at this." With that, the
frail man pointed a cross at the wall and depressed a jewel in
the center. The wall flicked to life with a desolate image of
piles of debris, scattered, wild patches of forest, and scavenger
animals picking through the piles.
A small white box highlighted a distant part of the image and
zoomed in. The image shifted to a flatter region of debris and
some glints of metal. Again, a white box highlighted a small portion
of the screeen, where the glints had been, and zoomed in.
The commander said in a half-whisper, "Necrons."
"Yes, my lord. And there is more." The screen zoomed
out slightly and horde of scrabbling creatures streamed up and
out of a valley in the debris.
"Yes, my lord. As you can see, the Necrons appear to be
entrenched on a patch of sand, which clearly is a fixed camouflaged
position. The Tyranids advanced quickly and engaged them here."
The man pointed to a sand-colored region that seemed out of place
with the surroundings.
"What is that beast?"
"Oh, the men call that one Lightning."
"By the Emperor."
"May he guide and strengthen us."
The priest paused for a moment of silence, then continued.
"At the top of image, you can see a trio of Necron Destroyers
pull into position and obliterate the brood of Gargoyles. As if
in response, we see Lightning leap up to the rock and assault
them." The scene shows a massive creature slicing through
large armored bodies the size of cars with talons at least 4 meters
"The bulk of the Tyranids manage to repel the two squads
of ten Necron Warriors from the site, inflicting modest casualties,
and a small swarm of scarabs races in to join the fight. As we
can see here, the scarabs manage to find a weak spot in Mjolnir
and wound him, quite remarkable really."
"The primary melee now includes the Scarabs, Warriors, and
the bulk of the Tyranid force. A unit of...say two dozen Spinegaunts
remains on the objective.
"A unit of Pariahs and a Heavy Destoyer arrives, led by
their Necron Lord. The Heavy Destroyer immediately manages to
The Commander interjects, "Of course lad, that weapon can
slice through a Land Raider."
"Of course Commander. Lightning advances towards the new
units, bypassing the Pariahs and engaging the Lord and Heavy Destroyer."
The Commander chuckles slightly, "Crafty beasts, eh?"
"Yes, m'lord, cunning animals indeed. Lightning wounds but
does not kill the Lord. However, in the main melee, the bulk of
the force, aided by Mjolnir and...as you can see behind this tree,
a Lictor, kill off all of the remaining Warriors. Shortly thereafter,
the Necrons phased out of the battle."
The Commander's deep voice resonated, "Hmm, priest, and
what am I to make of this?"
"That Chincharre may hold a tactical significance not yet
"I am not convinced, but you have made a good case for
interest. And what does the clergy recommed?"
"Sir, we recommend that you dispatch a recon unit to the
"So be it. Dismissed!"
After the fact we realized that the Necrons had too many Fast
Attack (limit of one for Battles Defender), which was pusihment
enough on its own, given the deployment constraints for the Defender.
Ways for the Defender to kill more bugs:
- Position farther back from the objective, although a couple
of models on the objective is nice. It's not going to be held
from the initial onslaught, might as well get in one or two
rounds of good shooting. By parking the objective as far back
as possible and settting up on and behind it, you can insure
that you are at least 24" away. That's at least one turn
of full shooting, especially since the Attacker needs to move
on from the board edge.
- Deploy everything that is allowed. This mission punishes low-Troop
Defenders by allowing only Troops and HS to deploy initially.
If you got 'em, deploy 'em! Set up the HS behind your Troops
and/or far away from the objective.