1700 Pts - Space Wolves Army Space Wolves - Battle 31

Unit Name ## WS BS St To Wo In At Ld Save Cost
Rune Priest (HQ) 1 5 5 4/8 4 2 5 4/5^ 9 3+ 120
Independent Character; True Grit; Psychic Power: Storm Caller; Power Fist (x1); Bolter-Plasma Gun
Wolf Guard Battle Leader (HQ) 1 5 5 4/8 4 2 5 4/5^ 9 3+ 100
Independent Character; True Grit; Power Fist (x1); Bolter-Meltagun
Venerable Dreadnought (HQ) 1 WS: 5 BS: 5 S: 6/10 I: 4 A: 3 180
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Old & Wise; Hard to Kill; Dread. CC Weapon; Storm Bolter; Twin Lascannon
  Extra Armour Count 'Crew Stunned' results as 'Crew Shaken'. [5]
Grey Hunter Pack (Troops) 9 4 4 4 4 1 4 1/2*^ 8 3+ 314
True Grit; Bolt Pistol & CCWep. (x6); Plasma Pst. / Power Fist (x2); Flamer (x1)
  Wolf Guard Leader 1 4 4 4/8 4 1 4 2/3 9 3+ [50]
True Grit; Power Fist (x1); Bolter-Flamer
  Rhino APC 1 BS: 4 Front: 11 Side: 11 Rear: 10 [55]
Carries up to 10 Space Marines; Tank; If immobilised, can attempt to repair instead of shooting - this succeeds on the roll of a 6; Storm Bolter
    Extra Armour Count 'Crew Stunned' results as 'Crew Shaken'. [5]
Grey Hunter Pack (Troops) 8 4 4 4 4 1 4 1/2^ 8 3+ 240
True Grit; Bolter / CCW (x5); Bolter / Power Fist (x2); Plasma Gun (x1)
  Wolf Guard Leader 1 4 4 4/8 4 1 4 2/3 9 3+ [55]
True Grit; Power Fist (x1); Bolter-Plasma Gun
Grey Hunter Pack (Troops) 7 4 4 4 4 1 4 1/2^ 8 3+ 222
True Grit; Bolter / CCW (x4); Bolter / Power Fist (x2); Plasma Gun (x1)
  Wolf Guard Leader 1 4 4 4/8 4 1 4 2/3 9 3+ [55]
True Grit; Power Fist (x1); Bolter-Plasma Gun
Blood Claws Pack (Troops) 9 3 3 4 4 1 4 1/2* 8 3+ 261
Headstrong; Berserk Charge; Bolt Pistol & CCWep. (x6); Bolt Pistol / Power Fist (x2); Flamer (x1); Frag Grenades
  Wolf Guard Leader 1 4 4 4/8 4 1 4 2/3 9 3+ [50]
True Grit; Power Fist (x1); Bolter-Flamer
  Rhino APC 1 BS: 4 Front: 11 Side: 11 Rear: 10 [55]
Carries up to 10 Space Marines; Tank; If immobilised, can attempt to repair instead of shooting - this succeeds on the roll of a 6; Storm Bolter
    Extra Armour Count 'Crew Stunned' results as 'Crew Shaken'. [5]
Long Fang Pack (Heavy Support) 2 4 4 4 4 1 4 1 9 3+ 112
True Grit; As long as the pack leader is alive and doesn't shoot, the unit may split it's fire between two targets; Missile Launcher (x2)
  Pack Leader 1 4 4 4 4 1 4 1/2 9 3+ [36]
Bolt Pistol & CCWep.
Whirlwind Battery (Heavy Support) 1 BS: 4 Front: 11 Side: 11 Rear: 10 75
Tank; Multirocket Launcher
Whirlwind Battery (Heavy Support) 1 BS: 4 Front: 11 Side: 11 Rear: 10 75
Tank; Multirocket Launcher
Option Footnotes:
  Bolt Pistol 12"R, S4, AP5, Pistol.
  Bolter 24"R, S4, AP5, Rapid Fire.
  Bolter-Flamer Bolter: 24"R, S4, AP5, Rapid Fire. Flamer: Template, S4, AP5, Assault 1. May only fire Flamer once per battle. May not fire both weapons at once.
  Bolter-Meltagun Bolter: 24"R, S4, AP5, Rapid Fire. Meltagun: 12"R, S8, AP1, Assault 1, +D6 AP at 6". May only fire Meltagun once per battle. May not fire both weapons at once.
  Bolter-Plasma Gun Bolter: 24"R, S4, AP5, Rapid Fire. Plasma Gun: 24"R, S7, AP2, Rapid Fire, if you roll a '1' to hit and make a save or take a wound. May only fire Plasma Gun once per battle. May not fire both weapons at once.
  CC Weapon +1A if used with another CCW / pistol.
  Dread. CC Weapon No armour save. If destroyed, use S before the /.
  Flamer Template, S4, AP5, Assault 1.
  Frag Grenades When attacking troops in cover, both sides go simultaneosly. Power Fists still go last.
  Missile Launcher 48" R- (S8, AP3, Heavy 1) OR (S4, AP6, Heavy 1, Blast).
  Multirocket Launcher G48"R, S5, AP4, Ord. 1 Blast.
  Plasma Gun 24"R, S7, AP2, Rapid Fire. Overheats- if you roll a '1' to hit, make a save or take a wound.
  Plasma Pistol 12"R, S7, AP2, Pistol. Overheats: If you roll a 1 to hit, make a save or take a wound.
  Power Fist Doubles strength, always go last & no armour save in close combat.
  Storm Bolter 24"R, S4, AP5, Assault 2.
  True Grit A '^' in At means the True Grit attack bonus applies to some or all models.
  Twin Lascannon 48"R, S9, AP2, Heavy 1, Linked.
Total Army Cost: 1699 Pts.
Notes:
And They Shall Know No Fear rules apply to all Space Wolves.
If Deep Strike is allowed, the army may deploy in Drop Pods.

Models in Army: 47


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
HQ (>=3unit <=3unit) 3 0 400 1300 23%
Elite (<=3unit) 1 2 210 1490 12%
Troops (>=2unit <=6unit) 4 2 827 873 48%
Fst. Atck. (<=3unit) 0 3 0 1700 0%
Hvy. Supp. (<=3unit) 3 0 262 1438 15%
Other (N/A) 0 n/a 0 1700 0%
Equipment Summary 3 n/a 15 n/a 0%

Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.