Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
Archon (HQ) |
1 |
6 |
6 |
3 |
3 |
3 |
7 |
3/4 |
9 |
5/2(I)+ |
377 |
Independent Character; Fleet of Foot; Agoniser (x1); Splinter Pistol (x1)
|
Gruesome Talisman |
Counts as two models for outnumbering purposes. |
[2] |
Plasma Grenades |
Negates effects of cover in combat. |
[2] |
Trophy Rack |
+1Ld after model slays an opponent in combat. |
[5] |
Combat Drugs |
At the start of the assault phase, choose as many of these as you wish: Assault 12" (pursue & fall back 3d6"), +1WS, +1S, Always strikes first, Re-roll misses in close combat, +1A. For each option chosen, roll a D6- on a double take a wound, on a triple you die. Muahahaha! |
[25] |
Shadow Field |
2+ invulnerable save. If save is failed, field is destroyed. |
[25] |
Incubi Retinue |
5 |
5 |
4 |
3/4* |
3 |
1 |
5 |
1/2* |
8 |
3+ |
[237] |
Torm. Hl. & Punisher (x5)
|
Additional Warriors |
4 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
5+ |
[52] |
Fleet of Foot; Splinter Rifle (x2); Splinter Cannon (x2)
|
Raider |
1 |
BS: 4 Front: 10 Side: 10 Rear: 10 |
[60] |
Skimmer; Fast; Open-topped; Disintegrator
|
Wyches (Elites) |
9 |
4 |
4 |
3 |
3 |
1 |
6 |
1/2* |
8 |
6+/4(I)+ |
248 |
Combat drugs: Make 1 roll at start of battle; Fleet of Foot; Splinter P. & CCW (x7); Blaster (x2); Wych Weapons; Enemies never count as having 2 CCW's; Enemies with unmodified S<6 halve their WS
|
Succubus |
1 |
4 |
4 |
3 |
3 |
1 |
6 |
2/3 |
8 |
6+/4(I)+ |
[61] |
Agoniser (x1); Splinter Pistol (x1); Wych Weapons; Enemies never count as having 2 CCW's; Enemies with unmodified S<6 halve their WS
|
Crucible of Malediction |
One use. Make a Ld test for every psyker on the board, starting with those nearest (-1 if within 12"). The first psyker to fail the test dies, no save, nada, zip, nothing. He dies. Just like that. |
[20] |
Raider |
1 |
BS: 4 Front: 10 Side: 10 Rear: 10 |
[60] |
Skimmer; Fast; Open-topped; Disintegrator
|
Raider Squad (Troops) |
10 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
5+ |
155 |
Fleet of foot; Splinter Rifle (x8); Splinter Cannon (x1); Blaster (x1)
|
Raider |
1 |
BS: 4 Front: 10 Side: 10 Rear: 10 |
[60] |
Skimmer; Fast; Open-topped; Disintegrator
|
Raider Squad (Troops) |
10 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
5+ |
150 |
Fleet of foot; Splinter Rifle (x8); Splinter Cannon (x1); Blaster (x1)
|
Raider |
1 |
BS: 4 Front: 10 Side: 10 Rear: 10 |
[55] |
Skimmer; Fast; Open-topped; Dark Lance
|
Raider Squad (Troops) |
10 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
5+ |
155 |
Fleet of foot; Splinter Rifle (x8); Splinter Cannon (x1); Blaster (x1)
|
Raider |
1 |
BS: 4 Front: 10 Side: 10 Rear: 10 |
[60] |
Skimmer; Fast; Open-topped; Disintegrator
|
Raider Squad (Troops) |
10 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
5+ |
155 |
Fleet of foot; Splinter Rifle (x8); Splinter Cannon (x1); Blaster (x1)
|
Raider |
1 |
BS: 4 Front: 10 Side: 10 Rear: 10 |
[60] |
Skimmer; Fast; Open-topped; Disintegrator
|
Warriors (Troops) |
10 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
5+ |
100 |
Fleet of foot; Splinter Rifle (x8); Dark Lance (x2)
|
Warriors (Troops) |
10 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
5+ |
100 |
Fleet of foot; Splinter Rifle (x8); Dark Lance (x2)
|
Ravager (Heavy Support) |
1 |
BS: 4 Front: 11 Side: 11 Rear: 10 |
140 |
Skimmer; Fast; Open-topped; Disintegrator (x3)
|
Night Shield |
The vehicle counts as being 6" further away than it actually is for all purposes (sight, range, etc.). Rapid Fire weapons can only fire twice at 6" instead of 12". No effect on Template, Barrage or Ordnance weapons. |
[20] |
Ravager (Heavy Support) |
1 |
BS: 4 Front: 11 Side: 11 Rear: 10 |
120 |
Skimmer; Fast; Open-topped; Disintegrator (x3)
|
Option Footnotes: |
|
|
Agoniser |
Wounds on 4+. No armour save. Vehicles hit glance on a 6. |
|
Blaster |
12"R, S8, AP2, Assault 1. Treats armour > 12 as 12. |
|
Close Combat Weapon |
+1A if used with another Pistol or Close Combat Weapon. |
|
Dark Lance |
36"R, S8, AP2, Heavy 1. Treats armour greater than 12 as 12. |
|
Disintegrator |
(36"R, S7, AP2, Heavy 1 Blast) OR (24"R, S4, AP3, Heavy 3). |
|
Punisher |
+1S. No armour save in close combat. |
|
Splinter Cannon |
24"R, S4, AP5, Assault 4. |
|
Splinter Pistol |
12"R, S3, AP5, Pistol. |
|
Splinter Rifle |
24"R, S3, AP5, Rapid Fire. |
|
Tormentor Helm |
12" R, S3, AP5, Pistol. Head mounted (!). |
|