Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
Hive Tyrant |
1 |
6 |
3 |
6 |
6 |
4 |
5 |
3/4 |
10 |
3+ |
243 |
Tyranid Monstrous Creature; Scything Talons (x1); Venom Cannon
|
#Synapse Creature |
Any brood with a model within 12" never fall back and auto-pass Morale, Fall Back, Pinning and Regroup tests, even if below half strength; Instead of shooting, can cause all spore mines within 24" to detonate. |
[0] |
#The Horror |
Any model assaulting the creature must pass a Morale test or may not assault that turn. |
[0] |
Psychic Scream |
All enemy units with a model within 12" get -1 to all Ld tests (cumulative); Enemy psykers suffer Perils of the Warp if they fail any psychic test they make. |
[15] |
Tyrant Guard |
2 |
5 |
3 |
5 |
6 |
2 |
5 |
2 |
10 |
3+ |
[90] |
Lash Whip; Rending Claws; Spinefist
|
Carnifex |
1 |
4 |
3 |
10 |
6 |
4 |
2 |
2/3 |
10 |
2+ |
153 |
Tyranid Monstrous Creature; Scything Talons (x1); Venom Cannon; Extended Carapace
|
Genestealers |
12 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
192 |
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws
|
Genestealers |
12 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
192 |
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws
|
Genestealers |
12 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
192 |
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws
|
Mortigaunts (MGaun) |
20 |
3 |
3 |
4 |
3 |
1 |
4 |
1/2 |
5* |
6+ |
240 |
Fleet of Claw; Leaping; Assault 12"; Advance and fall back 3D6"; Count all attacks if within 2" of an enemy model; Toxin Sacs; Scything Talons; Hive Node (x2)
|
Mortigaunts (MGaun) |
20 |
3 |
3 |
4 |
3 |
1 |
4 |
1/2 |
5* |
6+ |
240 |
Fleet of Claw; Leaping; Assault 12"; Advance and fall back 3D6"; Count all attacks if within 2" of an enemy model; Toxin Sacs; Scything Talons; Hive Node (x2)
|
Gargoyle Brood |
12 |
3 |
3 |
3 |
3 |
1 |
4 |
1 |
10 |
6+ |
120 |
Deep Strike if allowed; Wings: Move 12", advance and fall back 3D6"; May not enter difficult or impassible terrain; Fleet of Wing: Move D6", ignoring difficult terrain, instead of shooting; Fleshborer; Bio-Plasma Attack
|
Lictors |
1 |
6 |
- |
6 |
4 |
3 |
6 |
3 |
10 |
5+ |
80 |
Deploy as separate & independent models; Secret Deployment; Stealth; Cannot capture table quarters, count as surviving Meat Grinder troops, etc; Rending Claws; Scything Talons; Flesh Hooks
|
Ripper Swarm |
9 |
3 |
- |
3 |
3 |
3 |
1 |
3 |
10 |
6+ |
96 |
Never fall back, automatically pass Morale checks even when they would normally fall back with no test taken; Cannot be pinned; Cannot capture table quarters or count as "surviving" in a Meat Grinder; Blasts inflict two wounds; +1 save in cover; Weapon-Beast (x1); Rending Claws (x1)
|
Option Footnotes: |
|
|
Bio-Plasma Attack |
Make extra CC attack at double initiative value, even from within 2"; Hits on 4+ at S(C+1). |
|
Extended Carapace |
+1 Save bonus. |
|
Flesh Hooks |
Fight simultaneously with troops in cover; Treat vertically impassible terrain as Difficult Ground. |
|
Fleshborer |
12"R, S(C+1), AP-, Assault X. |
|
Hive Node |
The brood has Leadership 10 as long as the mutant is alive. |
|
Lash Whip |
Enemy models in base contact with creatures carrying Lash Whips lose 1 attack (minimum 1); May not be used 2" away with the Leaping special rule. |
|
Rending Claws |
Auto-wounds and no armour saves on 'to hit' roll of 6; Roll an extra dice if you roll a 6 for AP. |
|
Scything Talons |
+1 attacks in close combat. |
|
Spinefist |
12"R, S(C), AP5, Assault X. |
|
Venom Cannon |
36"R, S(C+2), AP4, Assault X; Only glances against vehicles. |
|