1750 Pts - Tyranids Army No Name

Unit Name ## WS BS St To Wo In At Ld Save Cost
Hive Tyrant 1 6 3 6 6 4 5 3/4 10 3+ 243
Tyranid Monstrous Creature; Scything Talons (x1); Venom Cannon
  #Synapse Creature Any brood with a model within 12" never fall back and auto-pass Morale, Fall Back, Pinning and Regroup tests, even if below half strength; Instead of shooting, can cause all spore mines within 24" to detonate. [0]
  #The Horror Any model assaulting the creature must pass a Morale test or may not assault that turn. [0]
  Psychic Scream All enemy units with a model within 12" get -1 to all Ld tests (cumulative); Enemy psykers suffer Perils of the Warp if they fail any psychic test they make. [15]
  Tyrant Guard 2 5 3 5 6 2 5 2 10 3+ [90]
Lash Whip; Rending Claws; Spinefist
Carnifex 1 4 3 10 6 4 2 2/3 10 2+ 153
Tyranid Monstrous Creature; Scything Talons (x1); Venom Cannon; Extended Carapace
Genestealers 12 6 - 4 4 1 6 2 10 6+ 192
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws
Genestealers 12 6 - 4 4 1 6 2 10 6+ 192
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws
Genestealers 12 6 - 4 4 1 6 2 10 6+ 192
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws
Mortigaunts (MGaun) 20 3 3 4 3 1 4 1/2 5* 6+ 240
Fleet of Claw; Leaping; Assault 12"; Advance and fall back 3D6"; Count all attacks if within 2" of an enemy model; Toxin Sacs; Scything Talons; Hive Node (x2)
Mortigaunts (MGaun) 20 3 3 4 3 1 4 1/2 5* 6+ 240
Fleet of Claw; Leaping; Assault 12"; Advance and fall back 3D6"; Count all attacks if within 2" of an enemy model; Toxin Sacs; Scything Talons; Hive Node (x2)
Gargoyle Brood 12 3 3 3 3 1 4 1 10 6+ 120
Deep Strike if allowed; Wings: Move 12", advance and fall back 3D6"; May not enter difficult or impassible terrain; Fleet of Wing: Move D6", ignoring difficult terrain, instead of shooting; Fleshborer; Bio-Plasma Attack
Lictors 1 6 - 6 4 3 6 3 10 5+ 80
Deploy as separate & independent models; Secret Deployment; Stealth; Cannot capture table quarters, count as surviving Meat Grinder troops, etc; Rending Claws; Scything Talons; Flesh Hooks
Ripper Swarm 9 3 - 3 3 3 1 3 10 6+ 96
Never fall back, automatically pass Morale checks even when they would normally fall back with no test taken; Cannot be pinned; Cannot capture table quarters or count as "surviving" in a Meat Grinder; Blasts inflict two wounds; +1 save in cover; Weapon-Beast (x1); Rending Claws (x1)
Option Footnotes:
  Bio-Plasma Attack Make extra CC attack at double initiative value, even from within 2"; Hits on 4+ at S(C+1).
  Extended Carapace +1 Save bonus.
  Flesh Hooks Fight simultaneously with troops in cover; Treat vertically impassible terrain as Difficult Ground.
  Fleshborer 12"R, S(C+1), AP-, Assault X.
  Hive Node The brood has Leadership 10 as long as the mutant is alive.
  Lash Whip Enemy models in base contact with creatures carrying Lash Whips lose 1 attack (minimum 1); May not be used 2" away with the Leaping special rule.
  Rending Claws Auto-wounds and no armour saves on 'to hit' roll of 6; Roll an extra dice if you roll a 6 for AP.
  Scything Talons +1 attacks in close combat.
  Spinefist 12"R, S(C), AP5, Assault X.
  Venom Cannon 36"R, S(C+2), AP4, Assault X; Only glances against vehicles.
Total Army Cost: 1748 Pts.
Notes:
On tyranid weapon statistics, 'C' means the creatures strength (weapon strength has a maximum of 10) and 'X' means the number of attacks the creature has.

Models in Army: 102


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
HQ (>=1unit <=2unit) 1 1 243 1507 13%
Elite (<=3unit) 1 2 80 1670 4%
Troops (>=2unit <=6unit) 6 0 1152 598 65%
Fst. Atck. (<=3unit) 1 2 120 1630 6%
Hvy. Supp. (<=3unit) 1 2 153 1597 8%
Other (N/A) 0 n/a 0 1750 0%
Equipment Summary 3 n/a 25 n/a 1%

Roster created with Army Builder - Copyright (c) 1998-2000 by Lone Wolf Development, Inc.